Quote:the apparently-5000 year old Chinese strategy game of Go which is very popular in Japan in place of our (later) chess
(Go is the Japanese name for this Daoist game. Note: the date is parroted from TSCC, the episode on "Go".)
Go vs chess is almost like an allegory for China and India or for Hindu and Daoist religions. It's how many (though perhaps not all) of the civilisational products were independently derived but resulted in generating non-identical yet similar *classes* of outcomes. Go is not Chaturanga and the two can't be derived from each other, yet both are strategy games and they are both products of their contexts. Sort of like how E Asian heathenisms have their own war and strategy treatises and Hindus have their own. And how traditional Chinese music is typically native to the ethnic heathens of China, as our music is so obviously native to our heathenism and the Hindu homeland. Their music actually sounds like their landscapes and heavens: serene, introspective and contemplative.
So many fine details in Daoist religion show clear signs of native derivation. It will be a serious pain for oryanism when the time comes for the evil-eyed jealous oryanists to try to encroach on Daoism as a western (by-)product.
Go too, is stated to be intimately tied to Daoism. Like how the patterns that arise and even the infinite variety of games/configurations possible is related to ... something or other about the Dao or Daoist cosmology. (Sorry, can't remember. I think there were books on this subject.)
Some excerpts from wackypedia's page on Go:
en.wikipedia.org/wiki/Go_(game)
Quote:Go (simplified Chinese: Ã¥âºÂ´Ã¦Â£â¹; traditional Chinese: Ã¥ÅÂæ£â¹; pinyin: wéiqÃÂ, Japanese: Ã¥âºÂ²Ã§Â¢Â igo,[nb 2] common meaning: "encircling game", Korean: ë°âëââ baduk[nb 3]) is a board game and art involving two players that originated in China more than 2,500 years ago. It was considered one of the four essential arts of a cultured Chinese scholar in antiquity. The number of possible games is many orders of magnitude greater than chess (10761 vs. 10120)[2], and there is significant strategy and philosophy[3][4][5] involved in the game despite its relatively simple rules.
Quote:3. ^ "Great Quotes: Sensei's Library". "The board is a mirror of the mind of the players as the moments pass. When a master studies the record of a game he can tell at what point greed overtook the pupil, when he became tired, when he fell into stupidity, and when the maid came by with tea. ". Retrieved 31 August 2014.
4.^ "Go and Martial Arts". Sensei's Library. Retrieved 31 August 2014.
5. ^ "Harmony". Sensei's Library.
[...]
As of mid-2008, there were well over 40 million Go players worldwide, the overwhelming majority of them living in East Asia.[11] As of May 2012[update], the International Go Federation has a total of 74 member countries and four Association Members covering multiple countries.[12]
[...]
The game complexity of Go is such that describing even elementary strategy fills many introductory books. In fact, numerical estimates show that the number of possible games of Go far exceeds the number of atoms in the observable universe.[nb 16]
[...]
Go poses a daunting challenge to computer programmers. The best Go programs only manage to reach amateur dan level.[119] On the small 9Ãâ9 board, the computer fares better, and some programs now win a fraction of their 9Ãâ9 games against professional players. Many in the field of artificial intelligence consider Go to require more elements that mimic human thought than chess.[120]
Now you *know* that Victor Mair or some other oryanist will quickly swoop in (if he hasn't tried to already) to claim Go as an Oryan product that was gifted to China.
In all probability, they will say that this or that other Greek/Indian/Iranian/Germanic/Celtic/Atlantian ur-myth (or other excuse) referred to some pattern that we can see - if only we squinted and held our head at just the right angle of 31 degrees in the ninth parallel dimension that is accessible by doing a super-mario bounce off the Pleiades, though only when the sun is at its exact zenith over Numenor and before the slaying of Grendel's archtype - then it becomes immediately apparent to *anyone* who has studied side-by-side and simultaneously both the Zend Avesta and a missing Oupkenat (=the word Germans used for the Upanishads, since they apparently couldn't pronounce or spell it?), that the native Chinese Go was *clearly* derived from the oryans in the Urheimat. "Proof by induction"
[Wow, ^that^ actually sounds more convincing than any story Mair etc could cook up...]